Today AWS announced the preview release of AWS Cloud WAN, a new wide area networking (WAN) service that helps you build, manage, and monitor a unified global network that manages traffic running between resources in your cloud and on-premises environments.
AWS SDK for Kotlin (Developer Preview)
We’re pleased to announce that the AWS SDK for Kotlin is now in developer preview. The AWS SDK for Kotlin allows developers to interact with AWS services using idiomatic Kotlin, including native coroutine support for concurrent usage.
AWS SDK for Rust (Developer Preview)
We’re excited to announce the AWS SDK for Rust is now in developer preview. The AWS SDK for Rust empowers developers to interact with AWS services and enjoy APIs that follow Rust idioms and best practices. It utilizes modern Rust language features like async/await, non-blocking IO, and builders. The SDK also integrates with popular libraries in the Rust ecosystem like Tokio , Tracing , and Hyper.
AWS announces Construct Hub general availability
Today we are announcing the general availability of Construct Hub , a registry of open-source construct libraries for simplifying cloud development. Constructs are reusable building blocks of the Cloud Development Kits (CDKs). Discover and share CDK constructs for the AWS Cloud Development Kit (CDK), CDK for Kubernetes (CDK8s) and CDK for Terraform (CDKtf) and other construct-based tools.
Introducing AWS re:Post, a new, community-driven, questions-and-answers service
Amazon Web Services (AWS) announces the availability of AWS re:Post (re:Post), a new, community-driven, questions-and-answers service to help AWS customers remove technical roadblocks, accelerate innovation, and enhance operation. AWS re:Post enables you to ask questions about anything related to designing, building, deploying, and operating workloads on AWS, and get answers from community experts, including AWS customers, Partners, and employees.
AWS SDK for Swift (Developer Preview)
We’re happy to announce that the AWS SDK for Swift is now in developer preview. The AWS SDK for Swift has been designed from the ground-up to provide idiomatic support for Swift’s concise syntax, multi platform capabilities, and features extensions to take advantage of Swift’s new concurrency features. This initial release supports iOS, macOS and Linux, with support for other platforms such as tvOS, watchOS, Catalyst, and Windows coming in the future.
New Sustainability Pillar for the AWS Well-Architected Framework
The AWS Well-Architected Framework has been helping AWS customers improve their cloud workloads since 2015. The framework consists of design principles, questions, and best practices across multiple pillars: Operational Excellence, Security, Reliability, Performance Efficiency, and Cost Optimization. Today we are introducing a new AWS Well-Architected Sustainability Pillar to help organizations learn, measure, and improve workloads using environmental best practices for cloud computing.
AWS and partners of the Open 3D Foundation announce the first Stable release of Open 3D Engine
Today, AWS and the Open 3D Foundation (O3DF) announced the first stable release of Open 3D Engine (O3DE), an Apache 2.0 licensed multi-platform 3D engine that enables developers to build AAA games, cinema-quality 3D worlds for video production, and simulations for non-gaming use-cases unencumbered by licensing fees or commercial terms. Since the formation of O3DF and launch of the O3DE Developer Preview in July, over 250 developers from a wide range of industries have contributed thousands of pull requests, issues, and millions of lines of code changes to add developer features, improve stability, and increase performance to ensure that O3DE is ready for use in live games and simulations. As the successor to Amazon Lumberyard, O3DE offers developers and content creators a wide set of 3D content creation tools and a growing community of developers and foundation partners including AccelByte, Adobe, Apocalypse Studios, Audiokinetic, AWS, Backtrace.io, Carbonated, Futurewei, GAMEPOCH, Genvid Technologies, Hadean, HERE Technologies, Huawei, Intel, International Game Developers Association, KitBash3D, Kythera AI, Niantic, Open Robotics, PopcornFX, Red Hat, Rochester Institute of Technology, SideFX, Tafi, TLM Partners and Wargaming.
Announcing Extended Maintenance Plan for FreeRTOS
Today, we are announcing Extended Maintenance Plan for FreeRTOS – a real-time operating system for microcontrollers. FreeRTOS Extended Maintenance Plan (EMP) allows embedded developers to receive critical bug fixes and security patches on their chosen FreeRTOS Long Term Support (LTS) version for up to 10 years beyond the expiry of the initial LTS period. FreeRTOS EMP helps customers secure their microcontroller-based devices for years, save operating system upgrade costs, and reduce risks associated with patching their devices. FreeRTOS EMP applies to libraries covered by FreeRTOS LTS, so developers can continue using a version that provides feature stability, security patches, and critical bug fixes, without having to plan a costly version upgrade.
AWS Resource Access Manager enables support for global resource types
AWS Resource Access Manager (RAM) now supports global resource types, enabling you to provision a global resource once and share that resource across your accounts. A global resource is a resource that can be used in multiple AWS Regions. For example, you can now create a RAM resource share with an AWS Cloud WAN core network, which is a managed network containing AWS and on-premises networks, and share it across your organization. As a result, you can use the Cloud WAN core network to centrally operate a unified global network across Regions and across accounts.